I support an Apoc turret revision because I really want an Amarr BS with 8 lows. To be truthful though I would be pretty happy if we get any variation beyond 4 mids / 7 lows on all three proposed platforms.
Why the Apoc?
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The Armageddon can't be the ship because the last thing this game needs is an 8 low neut domi. I don't think I need to go into detail to explain that.
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The Abaddon would be the natural ship choice to give 8 lows. However, I don't think CCP will go for it.
First off they just nerfed the resist bonus. We don't have the details and this is all just guessing and conjecture until they actually post the resist nerf blog or thread (please do that soon guys!). But it seems reasonable to assume that they want a decrease in the max tank on these hulls (rokh and abaddon) and won't likely entertain an extra tanking slot because of that.
Secondly, the 'increased bonus, decreased turret' configuration needed to free up a slot to be allocated to the lows would also buff cap use (and fitting). These changes pretty clearly indicate they are happy with the abaddon being the cap guzzler that it is. It really is a strong hull and if that aspect is buffed it really starts to risk an even greater proliferation problem. Same problem if the changes worked out to a utility high (if the Hype model was followed). So in order to maintain balance and keep things in check I doubt Abaddon changes work out.
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That just leaves the Apoc. In order to get these Attack BS flown I think there is some wiggle room given the attraction of flying ABCs instead. A utility high and 8th low are buffs, but nothing that would push this ship into the OMGWTFROFLSTOMP status of the proposed armageddon, the gallente lineup as a whole, and the torp spam about to hit the fan after large missiles get adjusted (willing to bet any amount of isk they get overcompensated in that balance pass).
At 7(6 turret) / 4 / 8 the Apoc would be nicely versatile while still very Amarr with the limited mids. Cap would be a touch more friendly for those low skill missioners or whatever. Tachs would fit a touch easier. I could fit a neut or nos for small gang brawling (yes I would do this using this hull even though the proposed mega and the geddon overshadows it for the role just to get my pew pew laser fix).
So there we are with the substantiation of why I hope that they will at least consider adjusting the hull a bit and bonus it something like:
7.5% per level to damage (keep it right around 8 effective turrets or it WILL be overpowered)
7.5% per level to large energy turret optimal range and tracking (they were definitely on an interesting path with these)
Sorry it took so long to explain that but it is a bit complex! For those that don't agree with the initial premise of Amarr getting an 8 low BS and at least one hull separated from the 4 mids and 7 lows cookie cutter (why are all the Amarr laser cruisers 5/3/7 btw? but that is for another thread) all I can offer is that I really really want it.
